Programming

Ubisoft: Game Design Course

Client: Ubisoft (Barcelona) Role Description: Course Designer and Instructor Project Description: Kiers worked with Ubisoft to design and deliver a training course in Web Game Design with Adobe Flash and Actionscript 3 using OOP (Object Orientated Programming) principals. The course ran from September 2015 to May 2016. The course was delivered online using Skype and […]

Application: PsycholoCode

Role Description: Digital Artist, Programmer-Designer Project Description: This screen-based project was developed by Kiers to stand alongside his Earth Antenna machine at the UAL Chelsea Gallery’s “SITE” exhibition in December 2013. On the screen is a visual representation of an plutchik-wheel based algorithm processing a continuous stream of numeric data. The animation is generated in […]