Technology: Unity 3D, Adobe Suite (Photoshop & Illustrator), C#, Maya.
Project: DEFENDER was developed as a prototype project for future commercial arcade-style game projects. Development is ongoing. Currently it is a desktop game. The intended release version is a game for the Oculus GO platform.
A clip showing how not to play it (I can make great games but I’m not great at playing them):
and a close up clip of the action:
This short clip shows the current state of the Oculus GO navigation and HUD display for DEFENDER V2: